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Question by Puka · Jan 26, 2011 at 03:05 PM · mousemouseclick

Make a game object appears at mouse position when clicked

Hi all :)

I'm new to scripting and i'm wonder how can i make a gameobject appears at the moust position when i left-click on the screen. Can you give me some hints?

Thanks

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Answer by AliAzin · Jan 26, 2011 at 03:16 PM

You can use raycast from mouse position. see this example.

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avatar image Jessy · Jan 26, 2011 at 03:25 PM 2
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That link won't work unless you have Unity installed, on Windows. Web links are more appropriate for this site. http://unity3d.com/support/documentation/ScriptReference/Input-mousePosition.html

avatar image AliAzin · Jan 26, 2011 at 05:11 PM 0
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sorry, I corrected the link.

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Answer by AliAzin · Jan 26, 2011 at 05:16 PM

If you want the object appears in hit point you should use RaycastHit.point instead of transform.position. You can find examples of RaycastHit here .

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Answer by Puka · Jan 26, 2011 at 04:03 PM

Thanks for your answers :)

I have take a look at the document and have nearly archived what i want. When I left-click on the screen, the game objects does appear but they all appear at the same place, not at my mouse position. My game is in 2D plane, so i only want to use X and Y axis.

Btw, how can i add my code to my answer??

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Answer by dummy.du · Jun 11, 2011 at 10:08 PM

Yeah i have the same problem plz help

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