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This question was closed Apr 29, 2013 at 01:27 PM by Fattie for the following reason:

The question is answered, right answer was accepted

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Question by DeuS · Apr 29, 2013 at 11:47 AM · textureblendershadowtile

Problem with export from Blender to Unity

Hello, I have this in blender ( 3 block together ):

alt text

And this in Unity ( 3 block together from blender and 3 primitive cubes with this texture ): alt text

How to do so in Unity3 that it look like in Blender? ( Did not have these transitions between blocks )

untitled.png (408.7 kB)
inunity.png (346.2 kB)
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avatar image Captain_Dando · Apr 29, 2013 at 12:17 PM 0
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do you have any other bricks in hidden layers? try click on the mesh in the project window, you will have more options for your import

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Answer by DeuS · Apr 29, 2013 at 01:27 PM

I found the solution. In Unity in block Import Setting -> Normals&Tangents -> need calculate normals not import.

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