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Question by androids · May 04, 2013 at 01:53 PM · objecttouchdestroyhit

Destroy object if get touched

I have a Character that moves forward. Now were I was looking for is: I have Obj_Char and Obj_Object

If Obj_Char touch Obj_Object, it destroys Obj_Object.

But I don't know what to do because I tried a lot of ways and I drive Crazy. Someone who can help me PLEASE? :D

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Answer by Bluk · May 04, 2013 at 01:57 PM

Take a look at the colliders and OnCollisionEnter: http://docs.unity3d.com/Documentation/ScriptReference/Collider.OnCollisionEnter.html?from=Collision

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avatar image androids · May 04, 2013 at 02:18 PM 0
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This is what I got right now, I attached this script to Obj_Object but it won't destroy if it get touched by Obj_Char

 function OnCollisionEnter(theCollision : Collision){
    if(theCollision.gameObject.tag=="Obj_Char") {
      Destroy(gameObject);
    }
 }

Can you help me please

avatar image Bluk · May 04, 2013 at 02:21 PM 0
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Does your Obj_Char has the tag "Obj_Char" ?

avatar image BobbleHead · May 04, 2013 at 02:31 PM 0
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If the object is marked as a trigger, will OnCollision still work? Something to test.

avatar image androids · May 04, 2013 at 02:31 PM 0
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Well I really use other names. I tagged Obj_Char as ObjTag

And this is the Js I use;

 function OnCollisionEnter(theCollision : Collision){
    if(theCollision.gameObject.tag=="ObjTag") {
      Destroy(gameObject);
    }
 }

But it still doesn't work :S

avatar image BobbleHead · May 04, 2013 at 02:44 PM 1
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Just tested, OnCollision events don't work with objects that are triggers. Is your object a trigger? Try:

 function OnTriggerEnter(other : Collider){
     if(other.gameObject.tag=="ObjTag") {
     Destroy(gameObject);
     }
     }

Bobble.

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