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This question was closed May 04, 2013 at 10:28 PM by AlucardJay for the following reason:

Other : no description or any information provided

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Question by FunkyVerb · May 04, 2013 at 09:27 PM · collisionrigidbodycharactercontroller

How do I make a Character Controller NOT collide with Rigidbodies?

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Answer by SilentWaffle524 · May 04, 2013 at 10:02 PM

I'm not entirely sure, but I don't think you can.

I'm pretty sure they made it this way on purpose. Sorry.

Kudos,

SilentWaffle

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Answer by Dr.Z · May 04, 2013 at 10:03 PM

Could you give more precisions ? Rigidbodies do not provide collision on their own (or I missed something), the gameObject must also have a collider attach to him (e.g. BoxCollider) to collide with your CharacterController

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Answer by darkcookie · May 04, 2013 at 10:13 PM

http://answers.unity3d.com/questions/48599/prevent-rigidbody-being-affected-by-character-cont.html

look at this previous post

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