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Question by MountDoomTeam · May 07, 2013 at 09:24 PM · textimput

Using Text file with .JS code written on it in webplayer?

Hi Unity Coders ?:-)

I would like to have a text input field next to a compiled webplayer game, where the player can write some lines of a function, and then the player can start the webplayer and it will import $$anonymous$$s code as somet$$anonymous$$ng the game can read.

just for easy code for example:

 function equation(){
    var form = Mathf.Min(Mathf.Abs(x-Mathf.Floor(x+0.5)),Mathf.Abs(z-Mathf.Floor(z+0.5)));
    return form;
 }

It the task possible using an addon/dll/unitylibrary?

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Answer by Eric5h5 · May 07, 2013 at 09:39 PM

You don't need any add-ons; you can use the eval() function to run strings as code. Note that you must turn off #pragma strict for eval() to work. So it doesn't work on platforms that enforce #pragma strict, like iOS.

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