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Question by ktan · May 13, 2013 at 01:44 PM · databasesqlitestreamingassets

Clearing cached sqlite

I have an sqlite database file in the StreamingAssets folder. I modified the file but when I run the game, Unity still displays value from the old copy. Is there any cache I need to clear?

 SqliteDatabase sqlDB = new SqliteDatabase("gamedb.sqlite");
 string query = "select * from enemy where name='"+enemyName+"'";
 DataTable dt=sqlDB.ExecuteQuery(query);
 int health=Int32.Parse(dt.Rows[0]["health"].ToString());  //get the value from the 'health' column of the first row
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avatar image dannyskim · May 14, 2013 at 10:20 PM 0
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Answer by busta-gara · Jul 17, 2013 at 02:40 PM

$$anonymous$$, t$$anonymous$$s plugin copy your local database to a folder in the system where you can modify, unity call t$$anonymous$$s folder "persistentDataPath"

you need erase the database file from t$$anonymous$$s folder, if you don't have idea where is t$$anonymous$$s folder you can print in the log on unity tihs location: Application.persistentDataPath

Debug.Log("persistent data path: " + Application.persistentDataPath);

in t$$anonymous$$s path you can see a copy of your old data base, remove that and after run your code again, you can see the code read a new data base

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