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2
Question by Noah-1 · Feb 01, 2011 at 05:01 AM · scenetimercheck

Checking the scene/Level you are?

Hello Unity Answers.

A simple question:

How can I check in code the scene I am? I have a timer that is supposed to start when the scene start (T$$anonymous$$s scene is the 4th level) And the timer start on the first level.

just somet$$anonymous$$ng like:

if(Scene == Level1){

start timer //I know t$$anonymous$$s is wrong, so dont tell me that.

}

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Answer by Bauerranger · Jul 27, 2018 at 09:06 AM

Application.loadedLevelName is obsolete. You need to use...

 if (someString == SceneManager.GetActiveScene().name)
   { 
     //do stuff
   }


...now.

SceneManager.GetActiveScene in the scripting API

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Answer by Eric5h5 · Feb 01, 2011 at 05:03 AM

http://unity3d.com/support/documentation/ScriptReference/Application-loadedLevel.html

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