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This question was closed Mar 15, 2018 at 12:55 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by Drew 1 · Feb 01, 2011 at 01:16 PM · blendermaya3dsmax

3Ds Max, Blender, or Maya?

which should i get to use for unity 3? i need the one with the easiest UI to learn, and that will work well with unity. thanks!

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avatar image Jessy · Feb 01, 2011 at 02:29 PM 4
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I voted to close this; it is subjective and argumentative. It's also been discussed to death; a search should turn up several results. The forum is the appropriate place for this. It's a decent question; this site just isn't the right place.

avatar image create3dgames · Feb 06, 2013 at 01:07 PM 0
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3ds max is powerful and intuitive. Works well with Unity.

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Answer by killer-zog · Jul 05, 2013 at 12:02 AM

i will suggest 3ds max for modeling, and maya and other softwares for animation. i started 3d modeling and game making 1 year ago, now i can use unity very easily for its easy to use UI and also thanx to the unity community. i first started with google sketchup, the most easiest modelling tool i ever used, 3ds max is also easy to use, but UI is hard to navigate(based on my opinion) a little.

as for blender i can not agree with others, it is free and quite powerful but the problem is it is hard to use, it's UI is probably the most difficult i ever face. Like other softwares i dont like blender for its difficulty to learn, it uses most of hotkeys which is kinda hard to remember them all at first use.

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Answer by Sowad-Miniclip · Aug 23, 2013 at 04:10 PM

I am a professional modeler. I have experience from 10 years to 24 years. Here is my opinion.

Always use blender for the beginning, 3ds max for medium and at last use maya for professional modelling.

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Answer by Kamil1064 · Jul 14, 2015 at 06:08 PM

You can do in blender everything you need: models, texturing, procedural materials and bake them into texture, rigs, animations, etc. It's free software for any usage, and it has a lot of free tutorials. I'm using bledner also.

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Answer by JusSumGuy · Sep 13, 2017 at 06:04 AM

I can't draw an apple if my life was on the line, but I'm a pretty good coder(he said hesitantly) and I like making games. So if you're like me you don't have to learn to draw to make a game. You can hire someone to make all the models and animations for you or buy them from sites that sell models and animations. I know this doesn't answer your question but i thought maybe if your like me it could help you out.

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