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Question by Adytzu04 · May 14, 2013 at 08:55 PM · rigidbodygravityspeedfalldecrease

Make object fall with constant speed!

Hi is there a way to make a rigidbody that has gravity to fall with a constant speed? Preferably i want to increase or decrease the speed of falling.Thanks!

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Answer by ByteSheep · May 14, 2013 at 09:38 PM

Well you could either avoid using the physics engine and instead set the transform directly, or you could perhaps set the rigidbodies velocity every frame.

Moving object position using transform:

 function Update() {
 
    transform.position -= transform.up * Time.deltaTime * 5;
 }

Moving object by directly influencing the rigidbodys' velocity every frame:

 function Update() {
 
    rigidbody.velocity = Vector3(0, -5, 0);
 }


rigidbody.velocity

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Answer by TheDarkVoid · May 14, 2013 at 10:33 PM

You can set the rigidbody to Kinematic and use the transform to move the rigidbody around.

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Answer by create3dgames · May 14, 2013 at 09:52 PM

You could use a transform.position.y and subtract from it every frame.

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avatar image gharbill · May 14, 2013 at 10:24 PM 0
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then it would not be constant as it would depend on Time.deltaTime which changes every frame

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