accessing specific instances of a prefab

If I have multiple instances of a prefab, will using GameObject.Find on the prefab search through it’s children? or will it find the relevant object on all instances?

By default is will find the first instance of that named prefab in the environment. You can use \ “escapes” to specify what “level” the object exists on. For example “\object” will require a top level object while “parent\object” will only find the instance of object that is with the specified named parent.