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Question by Arshmeet576 · Jun 02, 2013 at 08:05 PM · c#

error CS0120: An object reference is required to access non-static member

I just want to rotate a sphere so it rolls on x axis but I keep getting this errors.

Errors:

/Move.cs(12,27): error CS0120: An object reference is required to access non-static member UnityEngine.Transform.Rotate(UnityEngine.Vector3)' > /Move.cs(14,27): error CS0120: An object reference is required to access non-static member UnityEngine.Transform.Rotate(UnityEngine.Vector3)'

Script:

public class Move : MonoBehaviour { void Start () { } void Update () { if(Input.GetKeyDown("Right")); Transform.Rotate(Vector3.Right Time.deltaTime); if(Input.GetKeyDown("Left")); Transform.Rotate(Vector3.Left Time.deltaTime); }

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avatar image Graham-Dunnett ♦♦ · Jun 02, 2013 at 08:07 PM 1
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Transform is a class. You do not directly access members of this class. Ins$$anonymous$$d, you need to use transform (lower case l) which is the Transform that belongs to the GameObject.

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Answer by vladibo · Jun 03, 2013 at 04:15 PM

As Graham said, lower case transform

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