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Question by Qvih · Jun 03, 2013 at 11:35 AM · shadermaterialblender

Shader or material?

Hi! I made a character on Blender made up of UV spheres and I want it to look like a toy so I increased the materials' hardness value and this is the result. How can I make it look like this when I export it to Unity? Should I use a shader on the material or just a material? :)

EDIT: I forgot to mention that when I exported this to Unity, it didn't look like the one here in this picture.

alt text

untitled.png (24.8 kB)
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Answer by DonDeer · Jun 03, 2013 at 05:07 PM

  1. Add a material/texture

  2. Then next to the ball thingy there is a Shader option where you can choose a shader.

(Shader = How the object reacts to lighting)

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avatar image Qvih · Jun 04, 2013 at 08:56 AM 0
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Okay thank you very much!

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