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Question by LukaKotar · Jun 04, 2013 at 07:18 PM · procedural meshdecal

Implementing a decal system... What things to learn first?

Hi.

I know nothing at all about procedural mesh generation and such, but I'd like to achieve a decal system similar to this one. What things should I learn in order to create this kind of decal system inside Unity?

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avatar image Benproductions1 · Jun 05, 2013 at 01:40 AM 0
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How about you learn about procedural mesh generation? First how a mesh works, then how to generate one at runtime

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Answer by porglezomp · Jun 09, 2013 at 10:19 PM

If you're just interested in having decals for your game, you might consider just using the "Decal System" on the Asset Store. It's free, and I've used in in several of my projects. It works very well.

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avatar image LukaKotar · Jun 09, 2013 at 10:22 PM 0
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Thank you, that is indeed a powerful decal system, I just downloaded it yesterday.

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