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Question by Herman-Tulleken · Feb 11, 2011 at 03:11 PM · androidprofiler

How do I profile Android builds from the editor as stated in the Unity 3.2 release notes?

I recently asked how to profile on Android devices. I thought Unity answered my prayers with the 3.2 release:

Profiler: you can profile standalone player builds from the Editor. This includes iOS and Android builds!

But I can't figure out how to get it to work.

Android player just does not appear in the drop down list in the Profiler Window.

(And yes, I did read the docs here and followed the steps).

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Answer by Mantas-Puida · Feb 28, 2011 at 11:29 PM

You need to attach your device to local WiFi network. Profiling via cable currently is not yet supported.

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avatar image Herman-Tulleken · Mar 01, 2011 at 01:46 PM 0
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Oh....I see. That's unfortunate (our WiFi setup is a bit complicated, not so easy to just connect to the phone).

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