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Question by gs865 · Jun 10, 2013 at 09:38 AM · shaderblender

Can I use blender's shaders in Unity?

Sorry if the question is stupid but it is important for me and probably for the community.Can I somehow copy a shader from blender(lets say the anisotropic shader or any other shader that isnt built in unity from the begining)and use it in unity?

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BiG

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Answer by Chronos-L · Jun 10, 2013 at 10:51 AM

No. Blender's Cycle render engine ( I assumed all the shaders you talked about are Cycle's, not Blender Internal's render engine ) is a raytracing based render engine, and I don't think that there is any direct compatibility between Blender's shader and Unity.

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avatar image gs865 · Jun 10, 2013 at 12:02 PM -1
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Thanks a lot.

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