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Question by Becoming · Jun 13, 2013 at 09:40 PM · layersblurmotionexclude

How do the camera motion blur exclude layers work?

I have the camera motion blur imagefx applied to my camera and i have the player character on a seperate layer... I select the player layer in the camera motion blur exlude layers just like described in the manual but it does not work. The only t$$anonymous$$ng that happens is that there is no motion blur at all... When i remove it again from the excluded layers the motion blur is back on but of course also blurs the player character...

Is there somet$$anonymous$$ng else i need to do to make it work as expected?

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avatar image Becoming · Jun 15, 2013 at 06:23 PM 0
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avatar image NikkiH · May 16, 2016 at 04:56 AM 0
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Answer by NikkiH · May 16, 2016 at 02:59 PM

Hi @Becoming

There's a simple work-around for t$$anonymous$$s. I have copied my main camera, set the culling mask to your character (or whatever else you don't want to blur) and remove the motion-blur image-effect. Make sure to uncheck your character layer in the culling mask for the camera that has the motion-blur image-effect. Now you put the Clear Flags to "Don't Clear" and finally the Depth to be bigger than the depths of your motion-blurred camera so it will stay on top.

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avatar image Tactrohs · Sep 01, 2016 at 03:10 PM 0
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