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Question by unicornstudios · Jun 14, 2013 at 12:21 PM · shaderterraintransparentinvisible

How to use the Terrain Transparency?

I tried to use the

http://wiki.unity3d.com/index.php/TerrainTransparency

But the information the link is giving is kind of short. I just want to make part of my terain invisible (The terrain has only 1 texture).

I have a specific question, I made a new shader with the shader code, what should I do with it? Just leave it in the Assets Library?

Anyway, could somone give me a more detailed explanation on how to make it work?

Thanks in Advance!

-Dan

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avatar image create3dgames · Jun 14, 2013 at 11:00 PM 0
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You'd probably have to write a custom shader

avatar image steveh2112 · Dec 23, 2016 at 03:27 AM 0
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that script isn't working in U5, i get this error Too many texture interpolators ....

etc

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Answer by shahinkey · Oct 12, 2013 at 02:56 PM

No Dear, You must create a material and put the shader there. Then move the material to the terrain. It makes the terrain transparent but it will not cast any shadows!!!

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