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Question by Javy · Jun 16, 2013 at 01:31 AM · errorasyncasynchronousio

Unexpected symbol CS1525

When using the code example from here:

http://msdn.microsoft.com/en-us/library/system.io.streamreader.readasync.aspx

I've written it as this: code

But I'm getting this error from Unity (at the point with the red arrow) that I can't seem to resolve: error

When I comment out the line it removes the error. I also tried to remove the cast but it did not resolve it.

code.png (26.8 kB)
error.png (10.5 kB)
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avatar image Graham-Dunnett · Jun 16, 2013 at 01:38 PM 0
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Never seen await used in a Unity script before. I'd guess that that is confusing the compiler.

avatar image Javy · Jun 16, 2013 at 02:25 PM 0
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Turns out streaming data smoothly in Unity is apparently not possible, which ruins the point of the game: http://answers.unity3d.com/questions/475296/how-can-i-asynchronously-load-and-save-text-files.html

Would still like to know the alternative to 'await' if it's not used from .NET.

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Answer by Javy · Jul 15, 2013 at 01:45 PM

Unity doesn't support await (as of the time of the question) as answered by this question:

http://answers.unity3d.com/questions/493147/await-creates-error-with-streamreader.html

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Answer by RomanorumLegio · Jun 16, 2013 at 08:18 PM

I'm not very skilled myself, but looking at the error message, the parenthesis is not your problem. The error says that the compiler is expecting the symbol `.' or , (most likely a comma). The compiler is probably expecting (int) to be a separate part of the phrase.

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