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Question by RatStory · Jun 18, 2013 at 06:48 PM · editorinspectorenum

Restrict which types of an Enum can be selected in inspector.

If you have an exposed scrip variable in the inspector that has an enum as its type, Unity provides a nice little drop down menu to let you choose from the types contained in the enum.

Is there a way to control which of those are visible/a user can select?

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Answer by KurtGokhan · May 18 at 06:32 PM

You can use [Obsolete] attribute to hide individual Enum values from inspector.

[InspectorName(null)] will also work but it is not ideal because it causes Unity to show a warning.

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