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Question by lukeylad118 · Feb 16, 2011 at 11:10 AM · playerrotatebce0023without

Help with a script to get an object to rotate slowly without your player moving

Hi Guys, My problem is with t$$anonymous$$s script.

var turnSpeed = 5.0;

function Update () { transform.Rotate((Input.GetAxis("Vertical") * turnSpeed) ); }

I've just spent about half an hour moving characters around because they were 'expected' at certain points. Now after everyt$$anonymous$$ng is where it is expected to be, I get t$$anonymous$$s error.

Assets/Scripts/Rotate.js(4,21): BCE0023: No appropriate version of 'UnityEngine.Transform.Rotate' for the argument list '(float)' was found.

Help please, it's for my school project that needs to be handed in in 4 hours. Thanks in advance :D

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Answer by Mike 3 · Feb 16, 2011 at 11:17 AM

The overload of Rotate you want is probably the one with 3 floats (x/y/z):

transform.Rotate(0, Input.GetAxis("Vertical") * turnSpeed, 0);
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