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This question was closed Jun 28, 2013 at 08:45 PM by Essential for the following reason:

The question is answered via comments

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Question by Essential · Jun 28, 2013 at 05:37 PM · assetbundleprojectexportpackagecompression

Export a slimmer project

I need to send my project file to my animator. Currently it's weighing in as an asset package as 1.5GB. Most of that is .psd files. I know Unity is auto-converting these to compressed image formats, is there some way to export it with those instead? I can't feasibly go through every .psd file and manually export each one as compressed, but neither does my animator need the full-size .psd files, just the basic project. Any suggestions?

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avatar image JChilton · Jun 28, 2013 at 07:08 PM 2
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Does your animator truly need the ENTIRE project ?

avatar image Julien-Lynge · Jun 28, 2013 at 07:33 PM 1
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I'm trying to understand - why does your animator need your project? When you talk about 'animations', do you mean legacy Unity animations, or are they doing the animations in a 3rd party program like $$anonymous$$aya?

If you need to share a project, the preferred way to do it is with SVN, Perforce, Git, etc., not by passing assetBundles back and forth.

avatar image Essential · Jun 28, 2013 at 08:10 PM 0
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He was going to implement and tweak the mecanim data. $$anonymous$$aybe it would be better for him to send me his own animator controller…

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