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Question by FarisGames · Jun 30, 2013 at 09:15 PM · 2djavascriptshadows

Creating a Shadow tail for a 2D Character when walking

Hello,

i've been trying to figure out how to create a shadows tail for the character when it's moving. this picture might make it easier to understand the idea!!

if you can guide me to a tutorial or some useful link. it would be awesome

Thanks.

s.png (2.9 kB)
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Answer by robertbu · Jun 30, 2013 at 10:02 PM

This can be done with the Trail Renderer. Create a texture that graduates from solid gray to clear, put it in a shader that supports unlit textures with transparency and add it as the material to the trail renderer.

  • Import settings for the texture should preserve the alpha channel.

  • Shader for the material needs to support the transparency

  • Set the time in the Trail Renderer to around 0.25

  • Attach the trail renderer to an empty game object behind the one you want to show.

Here is a texture to start.

alt text


trail.png (46.7 kB)
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