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Question by rafaellpontes · Jul 04, 2013 at 07:30 PM · forcereaction

How develop reaction when object colllide with another

How can I develop a reaction when I have an object in moviment by a Force and when it collide with a wall it receive an reaction from the wall and go back with a specific force.

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avatar image create3dgames · Jul 04, 2013 at 08:26 PM 0
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Like bounciness you mean?

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Answer by BigDakaFa7 · Jul 04, 2013 at 09:27 PM

Well if i understand ur question correctly u should make a box collider so u can trigger a script that moves ur character back from that position. So basically ull need a cube that has a box collider and the check box for is trigger is checked. Then ull need to make a script that entails the following code(c# is what i use)

 using UnityEngine;
 using System.Collections;
 
 public class cameraTransistion : MonoBehaviour {
 private Transform currentTarget = null;
 public Transform player;
 
 void OnTriggerEnter(Collider col)
     {
         if(col.tag == "trigger")
         {
             
             currentTarget = col.transform;
             Debug.Log("Enter");
         }
         }
 
 void Update () {
         if(currentTarget != null)
         {
               player.Translate(1f,1f,1f);
                 currentTarget = null;
         }

}

now that should work and u can alter it to ur liking but thats base logic

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