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Question by Dmitriy · Feb 22, 2011 at 06:37 AM · textureuv

Simple Texture apply problem

I Have simple object - 0.5 cube (3ds import). I have Simple texture 100x100. I am dont understand - why some side is incorrect. alt text

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Answer by Azound · Feb 22, 2011 at 07:11 AM

What does it look like in 3DS when you have the texture applied? You might need to adjust your UVs. You also might want to consider a texture that has a Line going diagonally through it if you want your half-boxes to have a diagonal line on them.

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avatar image Dmitriy · Feb 22, 2011 at 08:23 AM 0
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I did not apply texture in 3ds. I'm apply texture in Unity. Dmitriy 8 $$anonymous$$s ago

avatar image Dmitriy · Feb 22, 2011 at 11:26 PM 0
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TY. IF i apply texture in 3dmax - I have the same problem.

avatar image Azound · Feb 23, 2011 at 06:06 AM 0
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Did you try drawing a diagonal line in your texture?

avatar image Dmitriy · Feb 25, 2011 at 12:31 PM 0
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If i draw a diagonal line - it will be look good only in the triangle side of halfcube.

Im thinking that i $$anonymous$$ust to use multitexturing for non-cube simple objects.

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