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Question by sona.viswam · Jul 11, 2013 at 10:13 AM · gameobjecttriggerdirectiontransformdirection

Trigger enter issue

I have 2 moving gameobjects with same script attached to it.

In script trigger enter function i written

By touching each other both have to move in different direction.

direction is same in script.

by giving

 dirX*= -1;
 dirY*= -1; 
 direction = transform.TransformDirection(new Vector3(dirX,dirY,0));

 

both gameobject collide and moving

I have to make one object in another direction

How can i do it

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Answer by talklittle · Jul 12, 2013 at 07:46 AM

 function OnCollisionEnter(other : Collision) {
     direction = other.contacts[0].normal;
 }

More examples: http://docs.unity3d.com/Documentation/ScriptReference/Collider.OnCollisionEnter.html

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avatar image sona.viswam · Jul 12, 2013 at 08:40 AM 1
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its contact point not direction

avatar image talklittle · Jul 12, 2013 at 05:42 PM 0
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Contact point has a normal vector.

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