Hello everyone,
So I am using a character controller for a 2D platforming game. When the character moves on the slope his orientation is wierd but that is due to the capsule collider. Attached is an image for an example.
How do I make it look natural, by having the legs bend or maybe fix the rotation. I also heard that you cant rotate the character controller collider so that maybe not be a very good idea.
Any help is appreciated.
Thank you very much.