• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by rfernandezmir · Jul 17, 2013 at 10:03 AM · guitextureguitextureonguiresources.load

GUI.Box not showing Texture on device

I'm using GUI.Box in order to show the items status of my main character. It works well when I test it in Unity's simulator but the Texture doesn't even show in a real device. I've tried using both Texture and GUITexture but none of them works.

I'm using Resources.Load and this can be part of the problem. Here's the function I call the textures from:

 Texture loadTextureFromString(string name)
 {
     string path = "Assets/GUI/items/" + name + ".PNG";
     return Resources.LoadAssetAtPath(path, typeof(Texture)) as Texture;
 }

Or the equivalent changing the texture files type to GUI and writing GUITexture instead of Texture.

And, my OnGUI() function looks like this:

 void OnGUI()
 {
     Texture itemDisplayed = loadTextureFromString(someStringVariableThatChanges);
     GUI.Box(new Rect(kX, kY, kWidth, kHeight), itemDisplayed, GUIStyle.none);
 }

Any idea of how to solve this issue? Thanks a lot.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by gheeler · Jul 17, 2013 at 10:24 AM

Resources.LoadAssetAtPath only work in the editor

User Resources.Load("GUI/" + name);

and put your image in folder called Resources

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image rfernandezmir · Jul 17, 2013 at 10:45 AM 0
Share

Does that mean that the image has to be in the path GUI/Resources/image.PNG or that it should be in Resources/GUI/image.PNG?

avatar image gheeler · Jul 17, 2013 at 07:19 PM 0
Share

Resources/GUI/Items/image.png or whatever folder structure you want. dont include the .png in your string

avatar image rfernandezmir · Jul 17, 2013 at 07:55 PM 0
Share

Thanks a lot!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GUI.DrawTexture on GUI.Button press 1 Answer

GUI texture touch input problem 1 Answer

OnGui Function help 1 Answer

GUI_TEXTURE PROBLEM! 2 Answers

GUI.toggle and GUI.horizontalSlider to GUItextures. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges