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Question by oferei · Jul 17, 2013 at 04:52 PM · javanullandroidjavaobject

Cannot create null java.lang.Long object

I'm trying to create a Java object (AndroidJavaObject) of type java.lang.Long and initialize it with a null value:

 jo = AndroidJavaObject("java.lang.Long", null)

Trying to pass this object to a Java method causes Unity to crash. Same goes when trying to call the object's "toString" method:

 Debug.Log("jo: $(jo.Call[of string]('toString'))")

Am I doing it wrong? Or is this a bug?

Note: It is quite possible for Long to hold null. This is not the primitive type "long" (lowercase). And mind the Boo syntax. :)

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Answer by oferei · Jul 17, 2013 at 05:17 PM

Ok, I think I figured it out myself. I just passed "null" without using AndroidJavaObject at all:

 jc = AndroidJavaClass("com.unity3d.player.UnityPlayer")
 jo = jc.GetStatic[of AndroidJavaObject]("currentActivity")
 jo.Call("myMethodThatWantsALongClass", null)

Works for me.

Btw, isn't Boo syntax simply cleeean? ;)

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