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Question by snehalp · Jul 17, 2013 at 06:20 PM · androidgameobject

Accessing Unity game objects in Eclipse

Hello all, So I have created a simple terrain in Unity. Also I have a cube (for now) which moves around the terrain. I have written a simple script to move straight, reverse, left and right using the arrow keys. Now I exported this project to eclipse, because I want to introduce some features (like camera) in the game. How can I access the cube object that I created in Unity and modify it in eclipse ? Say, I want to increase its size through "eclipse". Can I do that ? If yes then how ? Ask me questions, if you did not understand anything.

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Answer by Slobdell · Jul 17, 2013 at 11:11 PM

Why would you do this when you can do it in unity? Eclipse is a Java IDE you can't do anything with any unity objects or scripts in eclipse.

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avatar image snehalp · Jul 17, 2013 at 11:27 PM 0
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The reason I want to do this is because, I have some libraries which can detect my face roll values. I want to use that for developing a flight simulator game which can be controlled only using our head. Therefore the main steps involved are Opening the camera, Getting the faceroll values and updating my object rotation with it.

Can UnityPlayer.UnitySend$$anonymous$$essage( , , ); be useful in that case ? I am no idea how to do that. If you have any suggestions then do let me know.

avatar image Slobdell · Jul 17, 2013 at 11:38 PM 0
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Interesting, so you don't actually need to manipulate the cube in eclipse you just need to be able to pass values between Android and unity. I'm sure there's a way to do it but it's beyond me and lrobably won't be simple

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