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Question by Kaosaurus · Jul 18, 2013 at 03:35 AM · javascripterrorbuild

NullReferenceException: Object reference not set to an instance of an object at QuitGameScript.OnMouseEnter () [0x00000

 var levelToLoad : String;
 var beep : AudioClip;
 var QuitButton : boolean = true;
 
 function OnMouseEnter() 
 {
 audio.PlayOneShot(beep);
 renderer.material.color = Color.green;
 }
 
 function OnMouseExit()
 { 
 renderer.material.color = Color.white;
 }
 
 function OnMouseUp()
 { 
 if (QuitButton){ Application.Quit(); } 
 else{ Application.LoadLevel("levelToL­oad"); }
 }
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Answer by Adamcbrz · Jul 18, 2013 at 04:15 AM

Based on your code I would assume that audio is returning null or renderer is returning null. audio assumes you have an audiosource attached to this gameObject. renderer assume either a mesh renderer or skinned mesh renderer. Are you sure these components are attached?

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avatar image Kaosaurus · Jul 18, 2013 at 05:30 AM 0
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Nvm I got it, thanks anyways :D

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