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Question by RacingRapist · Jul 23, 2013 at 01:16 AM · meshmodo

Why can't I see my Mesh?

I am very new to Unity and I am trying to create my own Mesh.

I have created a simple quad with Modo and I imported it in my assets. When I choose to change the Mesh of one of my GameObjects, I can select my quad, but when it is applied to the GameObject, I can't see the quad in the scene (unlike the Plane Mesh that I can see perfectly).

Any idea why?

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avatar image RacingRapist · Jul 23, 2013 at 01:35 AM 0
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Ok, this is strange. I did not know that meshes were invisible from behind. Post your response as an answer and I will accept it. Thank you

avatar image Benproductions1 · Jul 24, 2013 at 04:43 AM 0
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You should look at how meshes work ;)

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Answer by robertbu · Jul 23, 2013 at 01:25 AM

Try flipping the mesh over. Meshes are one sided, and you may have the normals the opposite way with the mesh you created.

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