I imported several fbx files
- player.fbx (simple T pose with bat)
- player@shot1.fbx (animation)
- player@shot2.fbx (animation)
In rig settings, I selected animation type - Legacy. When I drag a player.fbx in scene, I can see the two animations in the animations inspector. I tried playing animation shot1 with code animation.Play(“shot1”). I see only bat animating but player is still in T pose. If I am playing animation files separately, I can see animation playing. But cant see whole player animation playing using code. I have gone through this doc also. What would be the problem??