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Question by MarkS · Mar 01, 2011 at 04:51 PM · colliderontriggerenterspeedboost

Increase speed of object that enters OnTriggerEnter

Hey guys, I have a booster script so which boosts the speed of any object which collides with the the booster zone.

void OnTriggerEnter(Collider other)
if (other.gameObject.name == "Coin")
{
    Debug.Log("Boost Speed Here");
}

The booster script is attached to the booster zone. There is a rigidbody attached to the object to be boosted as well as a wheel collider. There is a sphere collider attached to the booster zone. Can anyone tell me why the debug message is not printing? Thanks

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avatar image JGeorge · Mar 01, 2011 at 05:46 PM 0
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Are you building a particle accelorator in unity? :P

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Answer by robert 4 · Mar 01, 2011 at 05:12 PM

try to check is trigger on the collider it may work

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