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Question by grimmy · Jul 25, 2013 at 04:02 PM · androidlightmapsnormal maps

Unity 4.2 Android Pro has deffered lighting but I still cant get normal maps to work with lightmaps...why not?

Like I say, I've tried lots of different setting but my normal maps just don't work if I display my light maps. According to the release notes, Android now works with deferred lighting as it's default (there are no settings to change) so shouldn't this work?

Does the new Windows 8 platform support Normals maps with Light maps together?

Cheers

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