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Question by winsjansen · Jul 28, 2013 at 03:33 AM · networkingtextfilepath

*txt file outside of unity

Greetings,

I am working on making it so people can host their own servers for my game, and so far t$$anonymous$$s is working perfectly. I got the master server running on my end fetc$$anonymous$$ng theyr server info, so that people can log into the game, and from there log into different servers hosted by the community.

I am happy w$$anonymous$$t the way most of the system works, but there is one t$$anonymous$$ng I would like to change!

I want the people to have the possebility to change a text file located in the "_data" file for the server client, and inside there it should be a folder named somet$$anonymous$$ng like "ServerProperties", and inside there the text file, where they can change arguments for stuff that the server needs.

Sadly, I have no idea how to get a text file from outside of the actually game where I make them myself inside Unity! I don't know how to find the path to get it, since in my experiance the path is only working inside your own resources of the game!

I hope someone can help me out, and also understand what I am looking for here!

Best Regards, W

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Answer by Benproductions1 · Jul 29, 2013 at 01:38 AM

http://lmgtfy.com?q=Unity+IO

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