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Question by Skynari · Mar 03, 2011 at 08:34 AM · planetextmesh

How to access planes generated by TextMesh?

Hi,

I'm trying to do word-wrapping with TextMesh(3D). It seems TextMesh generates a set of planes and tunes their texture uv properly. I'd like to know if there is a way to access vertices of those planes so that I can calculate the distance between the first character (plane) and the last one. Thanks in advance!

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Answer by Eric5h5 · Mar 03, 2011 at 10:00 AM

There isn't any way to access the mesh that I'm aware of.

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avatar image Jessy · Mar 03, 2011 at 05:08 PM 0
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  • to represent "me neither". And yes, Skynari, you've got the idea right. I don't know much about what goes into font files, but kerning and tracking are obviously handled via the Text$$anonymous$$esh as well.

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