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Question by MobiusDev · Jul 29, 2013 at 08:39 PM · sound effectsvehicles

Dynamic sound for vehicles

Currently i am trying to make the sounds for my space combat game, but i don't know how to go about making the engine sounds. Obviously the engine will sound different at different speeds. Do i make one sound and through scripting alter the pitch and stuff (i'm not a sound guy). or do i just record lots of sounds at different speeds and play them when and where (also if you are suppose to do it t$$anonymous$$s way how would i blend them together).

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Answer by fafase · Jul 29, 2013 at 08:42 PM

You have the solution in your question. One sound and you alter the pitch depending on the velocity.

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