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Question by h8crew · Jul 31, 2013 at 02:04 PM · curvenode

Unity Curve Editor?

Is there an existing curve editor? I need something like the curve node in Maya where you can draw a curve, edit the curve (make points linear, auto smooth, bezier handles, etc.). You would give it an input value, it would find that point on the curve and spit out an output value. Even an existing plugin or asset that has this functionality would be awesome. I know there is the animation view which is almost exactly what I need, but instead of having time as the input I need to be able to feed it any value.

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Answer by equalsequals · Jul 31, 2013 at 02:05 PM

Animation Curve?

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avatar image h8crew · Jul 31, 2013 at 02:23 PM 0
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Hmm, this looks like it would work, but it would be nice to have a user-friendly GUI where you could edit the curves visually. $$anonymous$$aybe I'll add that to my to-do list. Thanks for the link.

avatar image equalsequals · Jul 31, 2013 at 02:41 PM 0
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There is a visual editor, just make a public AnimationCurve in any $$anonymous$$onoBehaviour.

avatar image h8crew · Jul 31, 2013 at 02:45 PM 0
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We have a winner ladies and gentlemen. Some sort of sorcery.

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