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Question by tinashee · Aug 08, 2013 at 10:50 AM · animationexamples

If this Key is pressed do this animation

this problem is currently stopping me from advancing in unity3d. I have seen the mecanim tutorial and I read the BotController script(it was in C# and i use java so i don't understand it). What I want to do is make it so that when e.g. The w key is pressed, it makes a transition to the walk animation and if i let go it goes back to idle

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Answer by ivan2532 · Aug 08, 2013 at 11:38 AM

Hello, tinashee, you can use animation.CrossFade, here is the code:

JS:

 var player : GameObject;
 
 function Update()
 {
     if(Input.GetKeyDown(KeyCode.W))
     {
         player.animation.CrossFade("Walk");
     }
 
     if(!Input.anyKey)
     {
         player.animation.CrossFade("Idle");
     }
 }

C#

    public GameObject player;
     
     void Update()
     {
         if(Input.GetKeyDown(KeyCode.W))
         {
             player.animation.CrossFade("Walk");
         }
     
         if(!Input.anyKey)
         {
             player.animation.CrossFade("Idle");
         }
     }
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avatar image tinashee · Aug 08, 2013 at 11:42 AM 0
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does the "Walk" have to be the name of the animation of the walking man

avatar image ivan2532 · Aug 08, 2013 at 12:36 PM 0
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Yes, that is the name of animation.

avatar image tinashee · Aug 08, 2013 at 12:44 PM 0
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I get the error- the animation state Idle could not be played because it couldn't be found. I created an animation component and added the idle animation to it though...

avatar image ivan2532 · Aug 08, 2013 at 12:45 PM 0
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The 'Idle' is the name of animation too.

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