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Question by Dismortus · Aug 10, 2013 at 07:17 PM · guiinputmousevector2

How to get mouse position with ray from camera???

Hi, I'm trying to get the mouse position so I can see if a rect on gui contains it... I am using Vector2 mousePosition = new Vector2(Input.mousePosition.x, Input.mousePosition.y). But this is acting like it doesn't work at all. I tried debugging the Vector2, and seems like y axis is opposite? Tried -Input.mousePosition.y and doesn't work either. Any help is appreciated greaty :D :D :D

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clunk47

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Answer by clunk47 · Aug 10, 2013 at 07:19 PM

You are close.

 mousePosition = new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y);

Not sure why you have to take the screen height then subtract mousePosition Y, kinda bass akwards lol, but this should do the trick.

  • as a welcome to the community, and for explaining your issue thoroughly.

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avatar image Dismortus · Aug 10, 2013 at 07:20 PM 0
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I will try this, give me minute.

avatar image Dismortus · Aug 10, 2013 at 07:21 PM 1
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Seems to be working!! Thank you sooo much XD XD XD

avatar image clunk47 · Aug 10, 2013 at 07:22 PM 1
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If something resolves your question, please vote it up (thumbs up) and / or accept the answer (check mark).

avatar image Dismortus · Aug 10, 2013 at 07:22 PM 0
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Wow, thank you, will do!

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