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This question was closed Aug 11, 2013 at 11:16 PM by Benproductions1 for the following reason:

The question is answered, right answer was accepted

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Question by Jerroff · Aug 11, 2013 at 06:47 PM · editorstandalonelow fps

Low FPS in editor, but normal FPS in standalone

Hello unity peoples, I have a strange issue with unity. I've been making a 2d game, but for some reason today the FPS is oddly low, maybe 5, even though it lists 70 fps in the stats. The weirdest part is that when i build the game, the standalone runs completely fine. It's not a draw call or tri problem (200 tri's, 16 drawcalls, no lighting), is this a bug in the unity editor? I'd be happy to provide additional information, thanks.

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avatar image Fornoreason1000 · Aug 11, 2013 at 06:41 PM 0
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try to add as much info as possible.. e.g when did this start happening

avatar image Joyrider · Aug 11, 2013 at 06:57 PM 0
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Yeah, did it start to happen suddenly? Do you get al lot of logs in your console? is the profiler running? If it is, is it deep profiling or not?

The editor has a lot going on, that a build does not. So it cold easily be one of those things. So more info might be welcome :)

avatar image Jerroff · Aug 11, 2013 at 07:55 PM 0
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I turned on the profiler and somehow how it fixed it. huh. thanks anyways

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