I am trying to get it so when I reach a barrier, the object bounces back. This is the first time I have really used Lerp and I am a bit confused. Thanks a bunch.
Error: (20,47): It is not possible to invoke an expression of type ‘UnityEngine.Vector3’.
//Original Object
var object : GameObject;
//Object position + end poition modified
var objectPos : Vector3;
var objectEnd : Vector3;
//Controllers
var duration : float = 1.0;
var startTime : float;
//Barriers
var topPos : float = 0;
var rightPos : float = 5;
var leftPos : float = 11;
var bottomPos : float = 16;
function Update () {
if (object.transform.postion.x == rightPos) {
objectEnd.transform.position.x = 4.797853;
object.transform.position = Vector3.Lerp(objectPos, objectEnd(Time.time-
startTime) / duration);
}
}