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This question was closed Feb 21, 2018 at 05:22 AM by Nazirzadeh for the following reason:

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Question by Nazirzadeh · Aug 13, 2013 at 09:39 AM · mouseclickkinectgesturewrapper

ClickOnKinect

Hi, After detecting click Gesture in unity 3d by Kinect, I got two positions X and Y. These are position of the place on screen which I clicked on it. How should I use this click event in 3d world?!

I have a cube How can I detect If someone clicked on it by moving his/her hands with kinect.

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Answer by JohnnySunshine · Aug 13, 2013 at 11:29 AM

Use Physics.Raycast with Camera.ScreenPointToRay:

 RaycastHit hit;
 if (Physics.Raycast(Camera.main.ScreenPointToRay(new Vector3(X, Y, 0)), out hit))
 {
     // hit.transform gets you the object you clicked on
 }


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