Hi, my question is:
Is the Unity console output stored (and available!) anywhere when running a Unity app on an iOS device? I'm asking this because I'd like to record and store some data while our game is being tested/played on iOS devices. In this case, the app is not running in the Xcode debugger, so I cannot see/use the Xcode console output. I know I can store stuff using PlayerPrefs, but I guess that retrieving this data is quite painful, unless you can access the playerprefs file easily.
Thanks,
Mattijs