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Question by Fr0stbite · Aug 18, 2013 at 08:10 AM · c#sendmessage

SendMessage Help.

I have two script a js and a C# I want to send a var from js to C# with this:

 LanMenu.SendMessage("GetPlayerName", PlayerName, SendMessageOptions.DontRequireReceiver);

and the C# has a void:

 void GetPlayerName(string InMenuName)
     {
         PlayerName = InMenuName;
     }

but nothing happend. :( why?

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avatar image getyour411 · Aug 18, 2013 at 08:24 AM 1
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Are they both on the same game object?

avatar image Fr0stbite · Aug 18, 2013 at 08:31 AM 0
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no but i use this to kill other player but in that the scripts are in js

avatar image whydoidoit · Aug 18, 2013 at 08:39 AM 1
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Well I'd drop the "DontRequireReceiver" if you do require it to happen and make sure that you are getting a message that the script doesn't have the correct method on it.

Just to be sure GetPlayerName is on a script derived from $$anonymous$$onoBehaviour and has no other inherited script that you are actually using?

avatar image Fr0stbite · Aug 18, 2013 at 08:58 AM 0
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Just that script has GetPlayerName.

avatar image getyour411 · Aug 18, 2013 at 09:05 AM 0
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$$anonymous$$aybe I'm misinterpreting Send$$anonymous$$essage: "...Calls the method named methodName on every $$anonymous$$onoBehaviour in this game object"

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Answer by ArkaneX · Aug 19, 2013 at 08:48 PM

After a lot of comments and research, I found this thread. Dreamora's answer explains the issue you have.

In my test environment, placing MenuOfLan script in Assets\\Plugins folder worked. There might be another problem though, if you need to access other scripts from MenuOfLan.

Maybe a good solution would be to switch to one language only, as other people suggest. Of course if you don't have tough to convert external code.

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avatar image Fr0stbite · Aug 20, 2013 at 07:44 AM 0
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Yes it finally worked thanks!

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Answer by kumarc123 · Aug 19, 2013 at 01:19 PM

SendMessage(methodName: string, value: object, options: SendMessageOptions)

The above is the declaration or signature of sendmessage method.

Even if you are using both scripts on same game object it should work.

Make sure that "PlayerName" is of type string.

Also make sure the scripts in which is you are sending and receiving message are enabled are not.

One more

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avatar image ArkaneX · Aug 19, 2013 at 01:26 PM 0
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Have you ever bothered to read comments under question?

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