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Question by erda123 · Aug 18, 2013 at 06:47 PM · animationgunreload

Stop all animations

how do i stop all animations?, in my case when is reloading i want to stop all animations for 2.5 seconds, cause it looks weird that my gun still looks like its shooting while its reloading

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kenny-evitt

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avatar image YoungDeveloper · Aug 18, 2013 at 07:10 PM 0
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Just write an if statement which checks if shoot animation is done. http://docs.unity3d.com/Documentation/ScriptReference/Animation.IsPlaying.html And let it reload only when shoot animation isn't running.

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Answer by jg2115 · Aug 19, 2013 at 02:41 PM

To stop all animations you can use animation.Stop();. I don't know how you want to incorporate waiting, but you could use WaitForSeconds. If you want a more specific answer you should probably post your script.

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