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Question by xikky · Aug 18, 2013 at 07:17 PM · itweenpathlocalposition

iTween MoveTo localPosition not working as expected

I've created a path using iTweenPath based on local coordinates which the path should follow.

I've put this in my script to start moving my object:

 iTween.MoveTo(particleEffect, iTween.Hash("path", iTweenPath.GetPath("PillowParticle"), "islocal", true, "time", 3));

The object does not follow the path as expected. For some reason, the object starts from it's word position and THEN it follows the path. I don't want the object to start from it's word position but from the first coordinated of the path. How can I fix this?

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Answer by Sajidfarooq · Aug 18, 2013 at 07:28 PM

You need to set "movetopath" to false.

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avatar image xikky · Aug 19, 2013 at 12:41 AM 1
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Works! I should have read the doc well. Thank you!

avatar image Sajidfarooq · Aug 19, 2013 at 12:45 AM 0
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Well, to be fair, its not that clearly mentioned in the docs. You have to "guess" what it means a bit.

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