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Question by KravenArk · Aug 19, 2013 at 01:52 AM · animationgameobject

Make two animations play when game object clicked

ok so..i have a cube...and a light... i want to click the light and make the cube move and the light go away i made an animation of the cube moving called "cubemove" i also made an animation of the light going off and called it "light off" i made the script below

function OnMouseDown () { animation.Play("cubedrop"); animation.Play("light3"); }

i attached the script to the cube only and when i click the cube...only the "cubemove" animation plays

how do i make them both play?

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avatar image Dee Va · Aug 19, 2013 at 07:24 AM 0
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What do you mean by light go away! You mean turning of the light or moving it away with cube?

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Answer by Rams · Aug 19, 2013 at 04:02 AM

Yes buddy. Better you first drag the light into the cube. Now the cube will be parent to the light. Then you use animation event to get the desired one. Unity has that feature.

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