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Question by KravenArk · Aug 20, 2013 at 02:47 AM · collisionguitext

Make text appear when object is clicked

i have an object...lets call it "cube" i want text to appear saying "door is locked" when "cube" is clicked i know it has to be OnMouseDown () but i dont know exactly how i want the text to come in the form of a GUI button

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Answer by tw1st3d · Aug 20, 2013 at 02:56 AM

 using UnityEngine;
 using System.Collections;
 
 class ShowTextButton : MonoBehavior
 {
     private bool showText = false;
     // Create a bool to say whether to show the button or not
     
     void OnMouseDown()
     {
         if(!showText)
             showText = true;
         // If you clicked the object, set showText to true
     }
     
     void OnGUI()
     {
         if(showText)
         {
             // If you've clicked the object, show this button
             if(GUI.Button(new Rect(100,100,100,20), "Click To Close"))
                 // If you click this button, set showText to false
                 showText = false;
         }
     }
 }
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Answer by RedMoonGms · Jun 07, 2017 at 06:45 AM

@tw1st3d It says there's an error that has to do with MonoBehaviour The rest seems to be OK Why?

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