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1
Question by Takezou · Mar 14, 2011 at 07:05 AM · audiosoundmute

how do i mute all audio sound?

var muted = false; function OnMouseDown(){

if(muted == false){ audio.volume = 0; muted = true;

} else if (muted == true){ audio.volume = audio.maxVolume; muted = false;

}
}

i Added the script above to an object "music" on my main menu but it jus mute the audio that is attach to it. how do i mute the rest of the audio which is attach to other objects?

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Answer by robertmathew · Mar 14, 2011 at 07:26 AM

AudioListener.pause = true;

AudioListener.volume = 0;

try this

http://unity3d.com/support/documentation/ScriptReference/AudioListener-pause.html

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avatar image Takezou · Mar 14, 2011 at 09:14 AM 0
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Thanks for the info it :)

avatar image waqasmajeed · May 07, 2014 at 06:30 AM 0
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Thanks A lot , that worked ,

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Answer by SeveneduS · Sep 18, 2012 at 04:02 PM

for JS

 //Sound Mute button
 if(GUI.Button(Rect(55, 200, 180, 40), "Audio Mute")) {
    
     AudioListener.volume = 1 - AudioListener.volume;
    
 }
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avatar image cowlinator · Jul 11, 2014 at 10:08 PM 0
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This will only work if the current volume is exactly 0 or 1

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Answer by ahmad-hadia · Jun 27, 2017 at 06:08 AM

thanks it is useful , thanks again

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